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shieroz

1943

1943 Wins at Top Shorts Online Film Festival

Congratulations to Elizabeth Dion for winning Best Original Story at the Top Shorts Online Film Festival for 1943. Shie had the distinct pleasure of scoring this powerful award winning short.

Pocket

Pocket

Film Short

This short film is a glimpse into the life of an unusual teenager named Pocket.

Role: Composer
Director: Joseph Ferro
Cast: Chelsea Newman

Jasmine Original Motion Picture Soundtrack

Jasmine Soundtrack Available on Limited Edition CD

Varèse Sarabande released the JASMINE – Original Motion Picture Soundtrack on CD as the first album in their Signature Series. 300 autographed copies are now available for purchase exclusively on the Varèse Sarabande website.

“This was my first time doing an all-electronic score, and in many ways the score also needed to double as sound design,” explained Rozow.  “I took various orchestral sounds and effects and processed them very heavily to turn them into something very electronic and quite different. And in order to really get the emotion I wanted, I felt I needed a bowed instrument. There’s something about how a bow pulls across a string to generate a sound in a way that no other instrument can. Since I wanted to stick to the electronic palette I used an electric cello that is also quite processed, and that’s featured throughout the score.”

A year after his wife’s murder, once-successful Hong Kong businessman Leonard To (Jason Tobin, THE FAST AND THE FUTURE: TOKYO DRIFT) is still reeling from the tragedy. Having lost his job, friends and all sense of order in his life, Leonard becomes obsessed with a mysterious stranger (Byron Mann, THE BIG SHORT) he sees at his wife’s grave, believing him to be responsible for her death.

“The film is called Jasmine, yet we never actually see Jasmine in the movie,” said Rozow. “We see a couple of photos of her, and her gravestone. But she died before the film even begins. So one of the tricks was to create a ‘Jasmine theme’ that would emotionally connect our main character, Leonard, with her.”  In addition to Jasmine’s theme and variations, “we also have Leonard’s motif, which is just a four note ascending line that sometimes plays as counterpoint to Jasmine’s theme. And we have the therapy theme, which comes back whenever we see Leonard in group therapy.”

Read also:  World Soundtrack Awards 2017 call for entries

Born in Israel, composer and music editor Shie Rozow has taken a different path than most leading him to work on major international blockbusters including AVENGERS: AGE OF ULTRON, HUSTLE & FLOW, and 2 FAST 2 FURIOUS.

After completing Berklee’s four-year program in just five semesters (“being broke is a great incentive,” he explained), Shie graduated and moved to Los Angeles. His tenacity would earn him a job as Composer, Music Supervisor, and Music Editor at Alan Ett Music Group (now called The Music Collective). In the years he worked there, Shie was responsible for over 650 hours of television music for series including INTIMATE PORTRAIT, BIOGRAPHY, HYSTORY’S MYSTERIES, and MODERN MARVELS. He also wrote music for many of these shows as well as the in-house music library.

Shie left Alan Ett Music Group to go freelance. He later became music editor Richard Ford’s assistant, helping on such films as TRAINING DAY and ABOUT SCHMIDT, eventually becoming an in-demand music editor himself on films including CHARLIE AND THE CHOCOLATE FACTORY, THE KINGDOM, and THE DICTATOR. As a music editor, Shie has earned 15 Golden Reel Award nominations, including two wins (CHICAGO and IMAX: DEEP SEA).

Though his career in music editing was taking off, Shie continued to write music, often adding additional music for movies or TV (including the hit series DESPERATE HOUSEWIVES), writing for music libraries, for documentary and feature film productions. His scoring credits include the direct to DVD film BALLISTICA, the documentary DEAR MR. PRESIDENT and the award-winning indie feature JASMINE.

Guided by his inner voice, Shie was inspired to write and record music this time for himself. The album, Musical Fantasy, was released by 4Tay Records on May 20, 2016 and includes Expedition for String Quartet, which received its debut performance by The Lyris Quartet at a concert for the Contemporary Performance Collective and its New York premiere by the Amernet Quartet.

Blog

How to Approach Scoring a Horrible Project

It’s Halloween so I thought I’d have some fun and discuss a horrific topic we all deal with, especially early in our careers. How to score a horrible movie & deal with horrible situations.

So you’ve been contacted to score a movie. Congratulations, how exciting. You read the script and you connected to it. You met with the filmmakers and the meeting went well. The money is great/sucks/anywhere in between and you worked out a deal and said yes. Good for you, you’re doing better than most, this is so very exciting!! You finally get the film to start working on it and to your great horror, it sucks. It’s really quite terrible. The actors can’t act, the director clearly doesn’t know what s/he’s doing, the cinematography looks like your 4 year old nephew shot it, the editing is clunky, the production sound is practically inaudible. This is one of the worst things you’ve ever seen. The panic sets in, what have you gotten yourself into? How could this happen? The meetings went so well; the script was fine, it all sounded like it’s going to be good. Now what?

As I see it you have two choices. Choice A back out of the project. Choice B embrace the challenge and figure out how to make it work. I seem to be a glutton for punishment because I always choose option B. I view difficult situations as an opportunity to expand my level of experience and ability to deal with varying challenges, which I believe ultimately makes me better at what I do.

Still with me? You’re going to do it? Good for you! Here are some things to keep in mind that might help. Making a movie is incredibly difficult. From writing a script to revising it to raising the money to development to casting & staffing to shooting and through post so many things need to go right just to get a movie made that it’s an impressive feat just to get it done. I don’t think anyone sets out to make a bad movie, it’s just so difficult to make a movie in the first place that making a good one is a small (or not so small) miracle. Keep that in mind – these filmmakers, good or bad, did not set out to make a bad film. This is the best they were able to muster and they’ve poured months or longer into getting this far. Respect that effort and commitment and always keep it in mind when working on the film.

Now that you respect the film and filmmakers, it’s a lot easier to care about the film even if it’s not great. It’s just an attitude adjustment but it makes a huge difference both in your approach to the movie and generally how you feel about the situation. And now that you have a positive attitude again, approach the film as you would a masterpiece.

Treat the filmmakers and every scene as if they are gold. Write the best music you know how to write for the scene. If the acting is wooden during a tender scene this is your chance to soften it. If an action scene just doesn’t put you on the edge of your seat here’s your change to have the music elevate it and engage the audience. Not scary enough or tense enough or funny enough or sad enough or whatever the case may be, here’s your chance to bring it with the music. I think writing music for a great movie is pretty easy, all you have to do is not suck and it’ll be great because the movie is already great. Writing music for a bad movie is harder, but also offers you an opportunity to shine and really elevate it. Embrace that opportunity and write the best damn music you can.

Don’t ever make the mistake of saving your better cues for something else. You’ll never get discovered or noticed by writing bad or mediocre music for bad films. The reality is that most people will never see the film, but if those are the tracks on your demo reel they won’t be interested. But if you write great music for bad films, you will get noticed because you’ll be creating an incredible reel for yourself.

Another possible outcome is that you’ll start winning awards for you music as the film goes to film festivals, which never hurts. There are countless festivals and a lot of mediocre or even bad films out there in the film festival circuit. Many of them have bad or mediocre music. If your bad film has great music people might not think it’s so bad, and they’ll definitely notice the music is a notch or two above the rest. Most festivals don’t have music awards, but if your music stands out you’ll earn the accolades in those who do. I’ve seen great scores to short films win best score over feature film scores at some festivals.

Another issue that often comes up when working on bad films is that you’re working with inexperienced filmmakers and they’re making mistakes and learning as they go. This can lead to all sorts of frustrations. It’s easy to feel like you’re the pro and they’re a bunch of hacks. But if that’s how you feel then I hate to break it to you, there’s a good chance you’re not a real pro yet. A real pro understands that we work with people of varying degrees of experience, knowledge and depth of understanding of the process. A real pro respects the filmmaker regardless of his/her level of experience and ability and helps guide them through the process. Remember sometimes you have to suck at something for a while before you get good at it.

When you started playing your instrument as a child you probably produced some awful noise before you got good. But you most likely had teachers to guide you and help you get better. And you practiced and learned from your mistakes in order to get better. I would imagine your first composition was no masterpiece either, nor your second or third. It’s the same for filmmakers, especially new ones. They’re practicing, they’re making mistakes and they’re learning. Some of them may go on to great things, and some won’t. The same is true in any craft. But treat them with respect and support their efforts regardless of where they are in their careers or level of talent. At the end of the day how you behave in any situation is a reflection of who you are, not of the situation. Your job is to help guide the filmmaker to make the best possible musical choices, and you won’t always agree, but you need to figure out how to do the best possible job within the given situation. Having worked on everything from masterpieces to amateur films I can tell you disagreements happen at all levels.

So remember when scoring a bad film – nobody sets out to make a bad film, it’s incredibly hard to get a film made in the first place and just having a finished film is quite an achievement. Poorly made films offer a great opportunity for the music to make a huge impact and truly shine. Bad music makes for bad demo reels and great music makes for great demo reels. Treat the film and filmmakers with respect and if you don’t like it pretend it’s great. See in it what they were trying to achieve rather than what they actually achieved and then score that.


If you have any questions, feel free to contact me.

Glass Jaw

Glass Jaw

Feature Film
US Premiere: Coming Soon

Glass Jaw chronicles the redemption story of Travis Austin, a one time champioin boxer who goes to prison and loses everything. After Travis’ release, he experiences the trials and tribulations of redeeming his reputation, his belt, and his true love

Role: Music Editor
Composers: Steve Davis & Tori Letzler
Director: Jeff Celentano
Cast: Lee Kholafai, Brandon Sklenar, Korrina Rico

Quick Tip: When to Address Changes Using Audio Instead of MIDI

It’s not uncommon to get last minute change requests when working on a score. Often these last minute changes come after you’ve already printed your audio stems. I found that some composers, especially young composers have a tendency to go back to the MIDI, do a rewrite and then re-print the audio. There’s nothing wrong with doing that, but it’s quite time consuming and often isn’t necessary. Here’s an example:

When I delivered my score to #FollowFriday the director informed me that a scene that we spotted to have a song in it won’t have a song after all and asked me if I extend my preceding cue to cover the scene? I was at the film studio and the dub was underway. I could have gone home, opened up the cue and written a quick extension, but I realized what I would likely do is essentially copy/paste the groove a few more bars and make some adjustments here and there so it doesn’t sound loopy. I could do that in ProTools on the spot using the stems in a matter of minutes, which is what I did and the director was thrilled not only with the result, but also with the immediacy of the solution.

Before going back to your MIDI, consider editing your stems to address last minute changes. Think like a music editor and figure out what can you move around, lower, raise, mute, etc. to address the notes. As music editor I do this all the time on dub stages since there is no other choice. But often even if you can go back to the MIDI, working with the audio stems is the fastest and most efficient way to handle last minute compositional changes, so don’t rule it out as an option.


If you have any questions, feel free to contact me.

San Diego Undersea Film Exhibition 2017

Four Times the Philippines Wins San Diego Undersea Film Exhibition

Howard Hall’s short Four Times the Philippines using music by Shie won the top prize at the 2017 San Diego Undersea Film Exhibition.

The Remote Recording Database Logo

Shie Launches The Remote Recording Database

As the film-scoring landscape evolves, there’s a growing need for individual musicians who can record themselves remotely. The internet age has also made it possible for artists to reach each other across the world and collaborate.

To that end, Shie created The Remote Recording Database, an online community where industry professionals can sign up to create a free profile, which in turn is easily found via a searchable directory. The Remote Recording Database makes it easy for composers and producers to find the musicians they need, whether it’s for remote recordings, live gigs or anything in between.

Shie is proud to launch The Remote Recording Database, which is now live and available for any professional musician to sign up and become part of this online community.

Blog

Forest Man

I saw a short documentary about a man they call Forest Man, who lives in a remote part of India, where he has been planting trees since the 1970s on the island of Majuli. The island loses land to erosion from annual river flooding and has been a barren wasteland. Yet through this man’s individual efforts, the island now has a forest larger than New York’s Central park!

It occurs to me that building and maintaining a career is analogous to what this man is doing. If you want to grow a plant or a tree you need to plant a seed, and you need to cultivate it. If you want to grow a forest, you need to plant lots of seeds over time and keep doing it. The same is true in the entertainment industry. In order to build a career you must plant seeds and cultivate them, and keep doing it.

Every time you go to an industry event you have an opportunity to plant seeds. Every person you meet is an opportunity to do so. Have a conversation, get to know new people a little, exchange cards – there you planted a seed. Now cultivate it! Follow up, establish a rapport – you have a seedling. Keep cultivating the relationship, stay in touch, get together for drinks, and find out what they like to do, where they like to hang out – your plant is growing.

I’ll offer a personal example. A few years ago I heard about a company called The Asylum. Their business model is to make a lot of low budget movies quickly, pre-sell them and turn a profit. For the most part they don’t make hits, I hadn’t even heard of any of their films, but they were very successful and very busy (since I first heard of them they released Sharknado and its sequels, which have done incredibly well).

I tried to find a way in. I saw that one of the development executives at the company was going to be at a Film Independent event and would be available to talk to participants at the event. I registered for the event, attended and was able to speak to him. We had a good initial conversation and I immediately followed up. After several emails and conversations we met up at his office. He introduced me to some of the principles at the company and we went to lunch. He also introduced me to the person who handles the music for them.

I continued to follow-up with him, and the music person I had just met. That lead to more lunches, more emails and more conversations, all the while they kept telling me they have a go-to composer that does most of their films. So I got an introduction to this composer and met him and began developing a relationship with him, too.

When my string quartet had it’s world premiere performance, I invited them all to attend. It took over 2 years, but thanks to that seed that I had planted and cultivated I finally got my chance to score #FollowFriday. I continue to cultivate my relationship with those folks and hope to work with them on future projects.

That was an example of a seed that became a beautiful tree and bore fruit, but not all seeds germinate. Some become seedlings but don’t survive to maturity. Some grow for a while but end up dying due to disease, natural disaster, or whatever other reason. The same is true when building relationships. You have to work at them and not all of them work out. Some fizzle out, some just don’t click, I’ve built relationships with people that have left the business, and other relationships prosper and lead to great things.

Think of your career as a forest. If you want to have a forest, you need to plant a lot of seeds. And you need to cultivate them, and keep planting more. And like a forest, where nature will take its course and seeds will fall from trees creating new trees on their own, the same is true for your career. Relationships can lead to new relationships, people will introduced you or recommend you to other people.

The more seeds you plant, the more trees will grow and bear fruit. And as you grow your forest it will attract other wildlife, just as Forest Man’s tree is now home to elephants and many other animals that weren’t there before. If you grow a forest, people will want to come and spend time in it. If you build great relationships, and build a career, others will start reaching out to you.

So plant many seeds, cultivate them all as best you can, and you’ll bear more fruit. The more you do this, the more opportunities will come your way. Sometimes things don’t work out – some fruit will sour or never fully ripen. Sometimes relationships fall apart, or the chemistry just isn’t there. Sometimes people don’t respond when you follow-up on that initial meeting – not all seeds will sprout.

But if you make sure to plant lots of seeds, and different varieties of seed, you will eventually create that forest. So make sure you meet producers, directors, editors, music supervisors, composers, orchestrators, agents, music executives, the list goes on and on. The more varied your network, the better off you’ll be. And don’t be discouraged when not all your seeds sprout or bear fruit. Sometimes no matter what you do, things just don’t work out. Just keep planting.

To watch Jadav Payeng’s (aka Forest Man) inspiring story click here or watch below.


If you have any questions, feel free to contact me.

Quick Tip: Start Your Music at Bar 5

When writing music it seems perfectly natural to start at bar 1. But when writing music to picture, I prefer to have 4 empty bars at the beginning and start the music at bar 5 for a few reasons.

One reason is technical. Most of us write using a DAW (Logic, Digital Performer, Cubase, ProTools, Ableton Live, Reaper, etc.) and then export a MIDI file that is subsequently imported into our favorite notation software (Finale, Sibelius, Dorico, etc.) for orchestration as well as into ProTools for live recording. As we go from cue to cue we write automation to our MIDI controllers, and the controllers stay where they last were when going back to the top or to a new file. By starting at bar 5 you can write controller data in bar 1 that resets all your controllers.

Some DAWs (like Digital Performer) allow for zero and negative bars, which can be used for that purpose. But if we use a zero bar or negative bars it complicates matters down the road. MIDI files don’t understand negative bars, and so when we export a sequence that starts at bar zero for example, the MIDI file will see bar zero as bar 1 and all of our bar numbers will be off by one. We could manually make the adjustments after importing into our other software, renumbering the bars to fix this offset, but if the music starts at bar 5 and we never use bar zero or negative bars to begin with that’s a non-issue. It keeps things a little simpler and minimizes the potential for mistakes.

Another reason is that it’s not uncommon to get notes while writing that require us to start the cue a little earlier “can you sneak the cue in before that moment rather than coming in right on the moment?” If our music started at bar 1, we now have to insert bars at the top of our sequence moving everything. If our music started at bar 5, we have some empty bars and we can simply start the cue at bar 3 or 4 or whatever works without having to change anything else. This may not sound like a big deal, but when you’re under a tight deadline every little thing adds up. And if a cue already went out for orchestration or prep and then you had to make the change, it’s a simpler and faster change to make everywhere than adding and renumbering bars would be.

There are other reasons for starting at bar 5 instead of bar 1, too. Historically we needed a decent amount of pre-roll for the recorders to sync up, and having those 4 empty bars was usually enough. This isn’t really an issue these days, but I’ve been doing this long enough to remember when it was.

I generally find that starting at bar 5 (which has become pretty standard in film/TV scoring) keeps things a little simpler, which means less room for errors and less time spent on making adjustments.


If you have any questions, feel free to contact me.

Quick Tip: Layering Existing Sounds to Create New Ones

When I was at school I took classes in music synthesis. I learned what oscillators do, how to manipulate the envelope, LFO and on and on. If pressed to do so I could come up with custom and unique sounds, but I don’t enjoy it. I only do it if I have no other way to achieve what I’m looking for. So here’s what I do to quickly create unique sounds.

I’ve found that when I’m looking to create a new sound it’s because I can’t quite find that perfect sound with the right combination of elements – maybe I want some cool sizzle at the top, a smooth mid range and a really fat and aggressive low end, or maybe I want it to evolve and develop in a certain way. Whatever the case I have found that often I can achieve what I’m looking for by layering existing patches together and manipulating them with EQ and sometimes other plug-ins.

For example, to create what I just described I may find a sound that has a great sizzle in the high frequencies, so I’ll put a very aggressive hi-pass filter on it to chop off everything other than that sizzle. Then I’ll find a patch that’s a really smooth pad, and put a bell curve on it, chopping off the top and the bottom frequencies. I may even find two or three patches I like for various colors and get even more specific with the EQing so as they blend they become something new. And finally, I’ll find a great aggressive, fat low-end patch and put a low pass filter on it to chop of everything in the middle and high frequencies. I then mix all these sounds together and voila, new rich sound super-fast.

If I’m creating a pad, like the above example, I like my pads to have a sense of movement and development and texture, so I’ll automate the EQ to change over time so it changes the way they blend. I’ll do the same with panning, moving them around in different ways, which creates a sense of development and movement. Many sounds have plenty of controllers affecting their resonance and other parameters, so I can automate those to create even more texture and development. And finally, simply manipulating the volume of each layer, having different layers rise and dip either together or against each other can contribute to creating very rich and unique sounds. I find I can do this much faster and easier than programing a new sound from scratch.


If you have any questions, feel free to contact me, or add a comment.

Blog

How to Talk About Music With Directors & Producers

“Talking about music is like dancing about architecture” (source unknown).

Many directors and producers who work with me explain that they don’t really know music that well and that they struggle to discuss it. Some feel intimidated by it because they feel they don’t know musical terminology. Or worse, some know a little bit of music terminology, sometimes not really understanding the correct meaning of what they’re saying and misuse it.

I tell my directors and producers not to use music terminology at all. I ask them to speak to me about story, drama, emotion, colors, feelings, shapes – anything that helps them express what they’re after, forget music terminology. It is my job to translate what they are looking for into music. Just as when they discuss the framing of a shot, or the lighting of a scene, or coach an actor they talk about what they’re after, not how to achieve it, I ask them to do the same with me. My view is that we are all storytellers, the actor does it through acting, the cinematographer does it through his/her camera work, the set designer does it through his/her set design etc. My job is to support, enhance and advance the story through music.

I’ve found this works really well for several reasons. First it puts them at ease. They seem to appreciate that my approach is that of a storyteller whose medium happens to be music rather than as a composer or a music editor. It makes them feel comfortable discussing things in more abstract terms. Second it prevents unintended miscommunications. I’ve had people give me very specific music directions using musical terminology, which turned out to be completely wrong. By speaking about drama, story, emotion etc. I make it my job to interpret what that means musically instead of relying on them. I also find this very freeing because it allows me to bring more of my personality into the process.

When I was a student a teacher told me a story of a client he had that heard a cue he had written and asked for it to be more dissonant. My teacher thought that was an interesting and bold direction and set off to rewrite the cue. When he played the new version for the director, again the director wanted it to be more dissonant. When he presented the third rewrite to the director, the director’s frustration was palpable; he felt it still wasn’t dissonant enough. My teacher was perplexed because by now his cue was quite dissonant and unusual, so he asked the director “when you say more dissonant, what exactly do you mean?” The director replied “faster!”

Now imagine if my teacher had followed up in the first place and said something like “when you say you want it more dissonant, what exactly are you looking for? More tension? Something darker? Are we trying to make the audience more uncomfortable?” It would have become immediately clear that his director was misusing a musical term.

I once had a director tell me a temp cue I used sounded t0o plastic and he wanted something more metallic. I’ve had directors use colors, for example – something feels too dark and brown and they want it to be brighter and lighter and redder. I once had a director respond to a temp cue for a very tense and suspenseful scene saying the cue made him very uncomfortable, which was good, but it wasn’t scary enough, he wanted it to make him “shit his pants.” These are all wonderful descriptions that all make sense in context. I’ve watched directors grunt and pace across the room waving their hands as a scene played, almost as if conducting the shape of the music with barely a word being spoken.

So whenever working with directors and producers, I highly recommend always steering the conversation to the abstract rather than musical terms. Remind them we are all storytellers and that it is your job to translate what they want emotionally and dramatically into music.


If you have any questions, feel free to contact me.

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